Moreover, if youre desperate, you can actually cycle Sphinxs Revelation for one less mana, and, more importantly, its miles better at every additional amount of mana (itd be close at six except that the three life is a pretty big deal)
First, it provides some nice fixing and ramp since it can churn out treasure, and then it also has an ability that is a pretty potent Treasure payoff
Right now, Lorcana puts out four sets a year, with an annual Illumineer's Quest standalone release on top
Meanwhile, Greater Auramancy is one of the best ways to protect enchantments, and getting two copies on the battlefield makes a hard lock of protection from targeted removal thanks to the Greater Auramancies giving each other shroud, but it's hard to actually find room for two copies of Greater Auramancy in the main deck
If an attacking creature loses haste, perhaps because Fervor leaves the battlefield after attackers have been declared, it won't be removed from combat