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Since most of the creatures she plays will be manifested face-down with limited stats, they'll be especially weak until she turns them over, which requires consistently playing multiple lands per turn
The mechanic seems to have a bunch of challenges, but perhaps the biggest is that successfully Melding seems akin to a Planeswalker going ultimate: its hard and super splashy, but the reward is so powerful that the game will probably end before you actually get to use your new game piece
Gloomshrieker and Eternal Witness are both great ways of getting the cards you want from your graveyard back into your hand, and Creakwood Liege provides a boost to all those saprolings being made through Necrogenesis
Stay safe, stay healthy, and Ill see you in the next one